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6th Workshop on Intelligent Cinematography and Editing

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When :  2017-04-24

Where :  Lyon, France

Submission Deadline :  2017-02-10

Categories :   Multimedia, Computer Graphics & Animation ,  Computer Science & Information Technology      

6th Workshop on Intelligent Cinematography and Editing
(WICED 2017)
April 24, 2017
Lyon, France

The intelligent analysis and computation of cinematic elements including placement of virtual cameras, transitions between shots and lighting, shows great promise to extend the communicative power of the film arts into the artificial environments of games and virtual worlds. When paired with emerging depth-sensing cameras and computer vision algorithms, intelligent cinematography algorithms increasingly find applications in real-world cinematography as well.

These intelligent cinematic systems can play a role not just for entertainment, but also for training, education, health-care communication, simulation, visualization and many other contexts. The automatic creation of viewpoints, motions and cuts in these environments holds the potential to produce video sequences appropriate for the wide range of applications and tailored to specific spatial, temporal, communicative, user and application contexts.
This workshop intends to bring together leading researchers from fields including 3D graphics, artificial intelligence, computer vision, visualization, interactive narrative, cognitive and perceptual psychology, computational linguistics, computational aesthetics, visual effects, augmented reality, virtual reality and others related to aspects of automatic camera control and film editing.

Topics of interest:

  • Camera path planning and visibility
  • Interactive and automatic camera control
  • Automatic video editing
  • Movie pre-vizualization
  • Game cinematics, cinematic replays, and machinima
  • Virtual reality and augmented reality movie making
  • Immersive and interactive cinema
  • Natural user interfaces for cinematography and video editing
  • Expressive performance of virtual characters
  • Cognitive models of film perception
  • Automatic video analysis of movies
  • Re-cinematography, re-lighting and re-framing of live-action video
  • Computer-assisted multi-camera production
  • Evaluation methodologies and user experience
  • Analysis of film style

Important dates:

• Submission: February 10, 2017
• Notification: March 10, 2017
• Camera-ready: March 24, 2017

User Name : shaun
Posted 29-11-2016 on 11:26:37 AEDT


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