Computer Graphics & Animation 2017 will focus on the theme “Shaping the Future with Innovations in Graphics & Animation”
Collaborators-: ACM Computers in Entertainment (CiE), The Institute for Education, Research, and Scholarships (IFERS), New Media Film Festival and Springer Encyclopedia Computer Graphics and Games (ECGG), International Game Developers Association (IGDA), Science and Engineering Research Support soCiety (SERSC)
Notable Keynotes Computer Graphics & Animation 2017:
• Professor Michela Spagnuolo– Research Director, CNR-IMATI, Italy
• Susan Johnston - CEO, Select Services Films, Inc. USA
• Dr. Lars Linsen - University of Münster, Germany
• Dr. Yonghuai Liu – Senior Lecturer, Aberystwyth University, UK
The Organizing Committee welcomes participants from six continents to Computer Graphics and Animation 2017 during September 25-26 at Berlin, Germany, featuring excellent presentations and eminent Keynote speakers. The conference will address several scenarios, ranging from disseminating new research findings to exploring avenues for making ground-breaking techniques ready available to the industry. Scientists, professionals, practitioners and students will be able to have quick access to the knowledge that might advance their research, their profession, their study or make their company more competitive and discuss about the innovative technologies and applications in many fields including real-time graphics, 3D animation, computer vision, modeling, visual analytics, scientific visualization, mesh generation, virtual reality, ray tracing, computational geometry, rendering, medical imaging, scientific computing, 3D printing, human-computer interaction, image processing, virtual and augmented reality, game design & development, gamifications & social game mechanics and 3D web technology etc.,
Selected papers get published in Springer “Encyclopedia of Computer Graphics and Games (ECGG)”
Highlight topics and not limited to:
1. Computer Graphics
2. Computer Animation
3. Animation Industry
4. Modeling
5. Simulation
6. Game Design & Development
7. Gamification and Social Game Mechanics
8. Computer Graphics Applications
9. Computer Vision & Pattern Recognition
10. Virtual, Augmented and Mixed Reality
11. Imaging and Image Processing
12. Rendering
13. Visualization & 3D Printing
14. Human-Computer Interaction
15. 3D Web Technology
World Class Podium to Showcase research and innovations to global audience with representation from Institutions, multinational companies, agencies, research organisations and business forums with an exclusive coverage.
Conference Venue:
Best Western Premier - Airporthotel Fontane Berlin
Jonas-Lie-Straße 5-11
15831 Blankenfelde-Mahlow, Germany
For more details please contact us at computergraphics@conferenceseries.net or call me: +1-702-508-5200 Ext: 8036
User Name : IvanHayes
Posted 20-06-2017 on 23:53:30 AEDT