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8th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2016)
September 7-9, 2016
Spain
Call For Papers
That game-based technologies have found a place in the wider world (beyond interactive entertainment) is now beyond question, with topics such as gamification and interactive storytelling becoming accepted in many application fields. VS-Games 2016 aims to continue the series’ overall goals of developing and nurturing theoretical and academic rigour in the discussion of serious games and virtual worlds
Topics
- Alternate reality games
- Virtual environments
- Augmented reality
- Game design
- Animation for serious games and virtual worlds
- AI applications for serious games
- Serious games methodologies
- User-modelling in serious games
- Pervasive gaming
- Interactivity issues
- Visualisation techniques
- Human computer interaction
- Mobile games
- Education and learning
- Multimedia gaming
- Case studies in serious games and virtual worlds
- Gamification
IMPORTANT DATES
Paper submission: March 25, 2016
Notification of acceptance: May 25, 2016
Final manuscripts due: June 25, 2016
Conference dates:September 7-9, 2016