Untitled Document
1st Workshop on Gamification Software for Education and Enterprises(WGSEE 2017)
September 03-06, 2017
Prague, Czech Republic
Call for Papers:
Gamification is the application of game-design elements in non-game contexts in an attempt to enhance user experience and improve user engagement and satisfaction. In recent years, gamification gained a lot of interest, and becomes implemented by more and more organizations, especially in business and education. Most current implementations of gamification are based on some form of software, either embedded in larger systems or developed as stand-alone gamification tools. Therefore, the software should be considered an important success factor of implementing gamification.
Topics:
- Application of software-based gamification to novel areas,
- Big data and gamification,
- Conceptual and technical frameworks for implementing gamification in software.
- Coordination of various gamified systems,
- Game data standardization,
- Gamification as a service (both provider and user perspectives),
- Models and architectures for gamified software systems,
- New concepts and techniques in the design and development of gamification software,
- Open-source gamification tools and libraries,
- Procedures for user-testing of the gamification component,
- Reports on development and evaluation of innovative gamified business or educational software,
- Reports on gamifying well-known business or educational software,
Important Dates:
- Paper Submission: May 10, 2017
- Author Notification: June 14, 2017
- Final Version Due : June 28, 2017
User Name : Claude
Posted 22-03-2017 on 14:41:24 AEDT
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