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9th International Workshop on Adaptive Learning via Interactive, Collaborative and Emotional approaches(ALICE 2019)

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Views: 759                 

When :  2019-11-07

Where :  Antwerp, Belgium

Submission Deadline :  2019-06-15

Categories :   Knowledge Management ,  Education ,  Multimedia, Computer Graphics & Animation   

http://www.alicews.eu/

9th International Workshop on Adaptive Learning via Interactive, Collaborative and Emotional approaches (ALICE 2019)

November 07 ~ 09, 2019, Antwerp, Belgium

Call for Papers

The 8th International Workshop ALICE 2018 aims at providing a forum for innovations in adaptive technologies for e-learning especially designed to improve the engagement of students in learning experiences. Works that combine adaptive techniques with approaches based on gamification, affective computing, social learning, storytelling, interactive video and new forms of assessment are welcome as well as works describing approaches based on educational data mining, learning and academic analytics aimed at improving learners’ motivation and teachers’ experience also taking into account aspects related to multimedia and security. Special emphasis is given to approaches based on P2P, Parallel, Grid, Cloud and Internet Computing as well as on computational intelligence and knowledge-based technologies.

Many researchers argue that learners must be meaningfully engaged in the learning process for effective learning to occur. Engaging learners long enough to see them through to the end of a course is one of the most significant issues faced today by learning developers. Learning tools and resources are today more effective, interactive, and easily accessible than in the past. Nevertheless, the current generation of students is native speakers in the language of digital media and their expectations are even higher. New learners expect to be in control of their learning experience while in a supportive and cooperative environment. They expect the course material to be motivating, challenging, well linked to their prior knowledge and relevant to everyday lives and careers.


Academic researchers, professionals and practitioners are invited to report their ideas, models, designs and experiences on the proposed topics. Empirical results from real users in learning and training settings are particularly welcome in order to evaluate and discuss the impact of the proposed innovations.

Topics of Interest :

  • Gamification and Serious Games for Education
  • Educational use of Digital Storytelling
  • Motivation, Metacognition, and Affective Aspects of Learning
  • Collaborative and Social Learning
  • Collaborative Learning for Massive Open Online Courses (MOOCs)
  • New Approaches to Formative Assessment
  • Learning, Academic and Business Analytics
  • Multimedia Systems for e-Learning
  • Conversational Agents and Learning Analytics for Collaborative Learning
  • Security Aspects of e-Learning
  • Cloud, Cluster and P2P computing for e-Learning
  • Knowledge-Based Models and Technologies for e-Learning
  • Intelligent Tutoring Systems

Paper Submission

Authors should submit a paper to the main conference in Springer format with maximum 10 pages in length, including all figures, tables, and references. However, authors can have two extra pages with the appropriate fee payment. Please format your paper as described in the Submission system by June 15, 2019. The file format of the initial submissions and final accepted papers should be PDF. In order to proceed with the submission, please use the same submission system of 3PGCIC-2019 and select ALICE as the target workshop.

Important Dates

Submission Deadline:June 15, 2019
Authors Notification:July 30, 2019
Final Manuscript Due:September 02, 2019

User Name : alex
Posted 13-05-2019 on 17:39:49 AEDT


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