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The First International Conference on Advances in Computation, Communications and Services(ACCSE 2016)
May 22 - 26, 2016
Valencia, Spain .
Call For Papers
The rapid increase in computation power and the affordable memory/storage led to advances in almost all the technology and services domains. The outcome made it possible advances in other emerging areas, like Internet of Things, Cloud Computing, Data Analytics, Smart Cities, Mobility and Cyber-Systems, to enumerate just a few of them.
ACCSE 2016, The First International Conference on Advances in Computation, Communications and Services, is targeting the progress made in computation, communication and services on various areas in terms of theory, practices, novelty, and impact. Current achievements, potential drawbacks, and possible solutions are aspects intended to bring together academia and industry players.
We solicit both academic, research, and industrial contributions. We welcome technical papers presenting research and practical results, position papers addressing the pros and cons of specific proposals, such as those being discussed in the standard fora or in industry consortia, survey papers addressing the key problems and solutions on any of the above topics short papers on work in progress, and panel proposals.
Industrial presentations are not subject to the format and content constraints of regular submissions. We expect short and long presentations that express industrial position and status.
Tutorials on specific related topics and panels on challenging areas are encouraged.
The topics suggested by the conference can be discussed in term of concepts, state of the art, research, standards, implementations, running experiments, applications, and industrial case studies. Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal in the following, but not limited to, topic areas.
Topics
- Information Systems and Technologies
- Integrated Solutions and Applications
- Platforms for Process, Factory, Industrial Applications
- Enterprise Architecture Integration, Product Lifecycle
- Modeling, Optimization, Intensive Computing
- Benchmarks for Ubiquitous Crowdsourcing: Metrics, Methodologies, and Datasets
- Data Analytics, Public/Private Data, Linked/Open Data
- Cloud and Ubiquitous Computing
- Big Data and Smart Computing
- Supercomputing, Quasi-supercomputing (Applications, Deployments, Experiences)
- Web and Internet Computing
- Collaborative and Social Computing Technologies
- Smart Cities, Urban Networking, Urban Services
- Participatory sensing, crowdsourcing, and citizen science
- Networking, Protocols, Date-centers, Services
- Sensors, Sensing, Measurements
- Smart Devices, Wearable/Implantable Devices
- Signal, Image, and Voice Processing
- Wireless and mobile communication systems
- Mobile Data and Internet
- Internet of Things (IoT) and IoT Delivery Platforms
- Mobile and Vehicular Systems
- Multimedia, Mobile Media, Content, Information Retrieval
- Semantic, Ontology and Web technologies
- Knowledge, Data and Information Management
- Software design, testing, and experimentation technology for collaborative
- Software tools, Programming, Simulation, Verification, Validation
- Digital design, Embedded hardware and Software architectures
- Embedded Systems and Software
- User Interfaces, Usability Issues
- User Interfaces, Visualization, Modeling
- Web Services Architecture, Modeling and Design
- Security, Privacy, Trust, Identity, Biometrics
- Safety, Reliability, Resilience, Risk
- Cyber-Science, Cyber-systems, Computer Crime Prevention/ Detection
- e-Services (Health, Commerce, Learning, Business, Government, Society)
IMPORTANT DATES
Paper submission: January 5, 2016
Notification of acceptance: February 29, 2016
Final manuscripts due: March 12, 2016